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"Flocking" is the behaviour of birds or insects when in flight. It can easily be reproduced with a few simple rules, and this is a quick demo of those rules in action, written in XNA. (See http://en.wikipedia.org/wiki/Flocking_(behavior) for more detail). Requirements - .NET 4 - XNA Framework 4 Known Issues: - The collision detection is currently slightly wonky, due to various changes to get the project in a state worth publishing
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A quick XNA demo of a flocking AI agent
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