Description
- building blocks to query Minecraft servers
- using C++ and the boost::asio library
Goals
- simple interface, simple usage examples
- single-threaded base, but the possibility to query servers concurrently.
- imperative and object-oriented variants
Protocal support
- (done) the simple TCP protocol (used in the minecraft client when listing the servers)
- (done) the basic stat of the UDP/UT3/gamespot protocol
- (done) the full stat of this protocol
- (TODO) the ForgeEssentials snooper
See example_main.cpp for a demonstration