Going through a game development phase and SDL was something I wanted to learn. Researched raycasters and how they work is really interesting, so here is one written in C++ using SDL to render everything.
- Learning SDL:
-- https://lazyfoo.net/tutorials/SDL/
-- http://wiki.libsdl.org/tutorials - Learning how raycasters work:
-- https://www.youtube.com/watch?v=gYRrGTC7GtA
-- https://www.youtube.com/watch?v=NbSee-XM7WA&t=1448s