- After running the client application, you will be prompted to enter a username.
- Once you have entered a username, the client will connect to the server using TCP protocol.
- You will then be able to join the chat room and start sending messages to other users.
-
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This chat room project uses Winsock API to enable client/server communication via TCP and UDP protocols. The server broadcasts TCP information every second using UDP, while the client is multithreaded, with TCP receiver and sender on separate threads.
EthanStanks/ChatRoom
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This chat room project uses Winsock API to enable client/server communication via TCP and UDP protocols. The server broadcasts TCP information every second using UDP, while the client is multithreaded, with TCP receiver and sender on separate threads.
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