Skip to content

Commit

Permalink
Fix breaking change (#61)
Browse files Browse the repository at this point in the history
Fix a breaking change in #9
  • Loading branch information
Misaka-ZeroTwo authored Aug 13, 2024
1 parent f7b28f4 commit 119f930
Showing 1 changed file with 9 additions and 0 deletions.
9 changes: 9 additions & 0 deletions EXILED/Exiled.API/Features/Player.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2478,6 +2478,15 @@ public void ResetAmmoLimit(AmmoType ammoType)
/// <returns>If the player has a custom limit for the specific <see cref="AmmoType"/>.</returns>
public bool HasCustomAmmoLimit(AmmoType ammoType) => CustomAmmoLimits.ContainsKey(ammoType);

/// <summary>
/// Gets the maximum amount of an <see cref="ItemCategory"/> the player can hold, based on the armor the player is wearing, as well as server configuration.
/// </summary>
/// <param name="category">The <see cref="ItemCategory"/> to check.</param>
/// <returns>The maximum amount of items in the category that the player can hold.</returns>
[Obsolete("Use Player::GetCategoryLimit(ItemCategory, bool) instead.")]
public int GetCategoryLimit(ItemCategory category) =>
InventorySystem.Configs.InventoryLimits.GetCategoryLimit(category, referenceHub);

/// <summary>
/// Gets the maximum amount of an <see cref="ItemCategory"/> the player can hold, based on the armor the player is wearing, as well as server configuration.
/// </summary>
Expand Down

0 comments on commit 119f930

Please sign in to comment.