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Fix breaking change #61

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9 changes: 9 additions & 0 deletions EXILED/Exiled.API/Features/Player.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2478,6 +2478,15 @@ public void ResetAmmoLimit(AmmoType ammoType)
/// <returns>If the player has a custom limit for the specific <see cref="AmmoType"/>.</returns>
public bool HasCustomAmmoLimit(AmmoType ammoType) => CustomAmmoLimits.ContainsKey(ammoType);

/// <summary>
/// Gets the maximum amount of an <see cref="ItemCategory"/> the player can hold, based on the armor the player is wearing, as well as server configuration.
/// </summary>
/// <param name="category">The <see cref="ItemCategory"/> to check.</param>
/// <returns>The maximum amount of items in the category that the player can hold.</returns>
[Obsolete("Use Player::GetCategoryLimit(ItemCategory, bool) instead.")]
public int GetCategoryLimit(ItemCategory category) =>
InventorySystem.Configs.InventoryLimits.GetCategoryLimit(category, referenceHub);

/// <summary>
/// Gets the maximum amount of an <see cref="ItemCategory"/> the player can hold, based on the armor the player is wearing, as well as server configuration.
/// </summary>
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