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You must be logged in to vote 💬 No .f90 in hemi and turbChannel examples
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You must be logged in to vote 💬 Documentation for Externals
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You must be logged in to vote 💬 Some questions about Brinkman source term & Immersed boundary method
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You must be logged in to vote 🙌 Neko on NVIDIA GPUs
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You must be logged in to vote 💬 contribution guide
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You must be logged in to vote 💡 Common format for all derived types
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You must be logged in to vote 💡 Bringing the "framework" structure to neko
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You must be logged in to vote 🙌 Neko on Piz Daint
GPUGPU CrayCray NVIDIANVIDIA GPUs and CUDA