Releases: FangAPB/APBCC
R1.0.0.5
----------R1.0.0.5----------
Currently selected APB directory appears in the titlebar now
Added button to switch APB directories
Added control for the FPS cap added with the 64 bit release of APB (MaxClientFrameRate within BaseEngine.ini)
Seems to work perfectly fine for the 64 bit release Famous last words
----------R1.0.0.4----------
Fixed some strange behavior on initial launch, can't quite remember since some adjustments were at the start of the month and the rest were today, can always compare the files to know for sure, the beauty of open source.
Added the ability to apply the 'Always Sprint' and 'Hold Crouch' tweaks.
----------R1.0.0.3----------
Added ability to reset to defaults for all graphics setting presets (AppCompatBucket1-5 and AppHWConstraintsBucket1-3)
Added m_bHideEnvironmentStreamingOnStartup, m_bHideCharacterStreamingOnStartup, m_bWaitForClosestBuildingLODOnly
Sometimes toggling these will increase the speed you spawn into district.
----------R1.0.0.2----------
Spaces in preset names no longer cause weird behavior when importing them
----------R1.0.0.1----------
Smooth framerate values and MinDesiredFrameRate value switched to the ones in the BaseEngine.ini file instead of the APBEngine.ini file as they overwrite the ones in APBEngine.ini.
TL;DR the 3 framerate settings in the bottom right actually work now
Probably has bugs
Rewritten from the original one I uploaded
No longer edits the APBCompat.ini file when changing values in the form controls, there's an apply button now.
STILL will make a small number of edits without user input, like a few instances where there are spaces between = symbols, or occasions where the editing process might add completely empty lines(then them being removed), or the case of the bUseSimplifiedVehicleMaterials entry not being present in some sections vs others. But I have a fix for that which won't require adding the entry itself I just remembered it right after uploading this. Figures right? Maybe at some point I'll get it to the point where small edits like that aren't even needed and the only time anything changes is when hitting the apply button, that would be ideal, things changing without someone explicitly expecting it is never something I personally feel good about. I have no idea what I'm doing. Also, I probably will forget, but it might crash APB itself in the current iteration.
Importing & Exporting
Compares values in form controls to values currently saved in the APBCompat.ini file
Probably crashes sometimes.
This is more of a personal project because I was bored but f-it might as well publish it w/ source code whatever for other folks.
R1.0.0.4
----------R1.0.0.4----------
Fixed some strange behavior on initial launch, can't quite remember since some adjustments were at the start of the month and the rest were today, can always compare the files to know for sure, the beauty of open source.
Added the ability to apply the 'Always Sprint' and 'Hold Crouch' tweaks.
----------R1.0.0.3----------
Added ability to reset to defaults for all graphics setting presets (AppCompatBucket1-5 and AppHWConstraintsBucket1-3)
Added m_bHideEnvironmentStreamingOnStartup, m_bHideCharacterStreamingOnStartup, m_bWaitForClosestBuildingLODOnly
Sometimes toggling these will increase the speed you spawn into district.
----------R1.0.0.2----------
Spaces in preset names no longer cause weird behavior when importing them
----------R1.0.0.1----------
Smooth framerate values and MinDesiredFrameRate value switched to the ones in the BaseEngine.ini file instead of the APBEngine.ini file as they overwrite the ones in APBEngine.ini.
TL;DR the 3 framerate settings in the bottom right actually work now
Probably has bugs
Rewritten from the original one I uploaded
No longer edits the APBCompat.ini file when changing values in the form controls, there's an apply button now.
STILL will make a small number of edits without user input, like a few instances where there are spaces between = symbols, or occasions where the editing process might add completely empty lines(then them being removed), or the case of the bUseSimplifiedVehicleMaterials entry not being present in some sections vs others. But I have a fix for that which won't require adding the entry itself I just remembered it right after uploading this. Figures right? Maybe at some point I'll get it to the point where small edits like that aren't even needed and the only time anything changes is when hitting the apply button, that would be ideal, things changing without someone explicitly expecting it is never something I personally feel good about. I have no idea what I'm doing. Also, I probably will forget, but it might crash APB itself in the current iteration.
Importing & Exporting
Compares values in form controls to values currently saved in the APBCompat.ini file
Probably crashes sometimes.
This is more of a personal project because I was bored but f-it might as well publish it w/ source code whatever for other folks.
R1.0.0.3
----------R1.0.0.3----------
Added ability to reset to defaults for all graphics setting presets (AppCompatBucket1-5 and AppHWConstraintsBucket1-3)
Added m_bHideEnvironmentStreamingOnStartup, m_bHideCharacterStreamingOnStartup, m_bWaitForClosestBuildingLODOnly
Sometimes toggling these will increase the speed you spawn into district.
----------R1.0.0.2----------
Spaces in preset names no longer cause weird behavior when importing them
----------R1.0.0.1----------
Smooth framerate values and MinDesiredFrameRate value switched to the ones in the BaseEngine.ini file instead of the APBEngine.ini file as they overwrite the ones in APBEngine.ini.
TL;DR the 3 framerate settings in the bottom right actually work now
Probably has bugs
Rewritten from the original one I uploaded
No longer edits the APBCompat.ini file when changing values in the form controls, there's an apply button now.
STILL will make a small number of edits without user input, like a few instances where there are spaces between = symbols, or occasions where the editing process might add completely empty lines(then them being removed), or the case of the bUseSimplifiedVehicleMaterials entry not being present in some sections vs others. But I have a fix for that which won't require adding the entry itself I just remembered it right after uploading this. Figures right? Maybe at some point I'll get it to the point where small edits like that aren't even needed and the only time anything changes is when hitting the apply button, that would be ideal, things changing without someone explicitly expecting it is never something I personally feel good about. I have no idea what I'm doing. Also, I probably will forget, but it might crash APB itself in the current iteration.
Importing & Exporting
Compares values in form controls to values currently saved in the APBCompat.ini file
Probably crashes sometimes.
This is more of a personal project because I was bored but f-it might as well publish it w/ source code whatever for other folks.
R1.0.0.2
----------R1.0.0.2----------
Spaces in preset names no longer cause weird behavior when importing them
----------R1.0.0.1----------
Smooth framerate values and MinDesiredFrameRate value switched to the ones in the BaseEngine.ini file instead of the APBEngine.ini file as they overwrite the ones in APBEngine.ini.
TL;DR the 3 framerate settings in the bottom right actually work now
Probably has bugs
Rewritten from the original one I uploaded
No longer edits the APBCompat.ini file when changing values in the form controls, there's an apply button now.
STILL will make a small number of edits without user input, like a few instances where there are spaces between = symbols, or occasions where the editing process might add completely empty lines(then them being removed), or the case of the bUseSimplifiedVehicleMaterials entry not being present in some sections vs others. But I have a fix for that which won't require adding the entry itself I just remembered it right after uploading this. Figures right? Maybe at some point I'll get it to the point where small edits like that aren't even needed and the only time anything changes is when hitting the apply button, that would be ideal, things changing without someone explicitly expecting it is never something I personally feel good about. I have no idea what I'm doing. Also, I probably will forget, but it might crash APB itself in the current iteration.
Importing & Exporting
Compares values in form controls to values currently saved in the APBCompat.ini file
Probably crashes sometimes.
This is more of a personal project because I was bored but f-it might as well publish it w/ source code whatever for other folks.
R1.0.0.1
----------R1.0.0.1----------
Smooth framerate values and MinDesiredFrameRate value switched to the ones in the BaseEngine.ini file instead of the APBEngine.ini file as they overwrite the ones in APBEngine.ini.
TL;DR the 3 framerate settings in the bottom right actually work now
----------R1.0.0.1----------
Probably has bugs
Rewritten from the original one I uploaded
No longer edits the APBCompat.ini file when changing values in the form controls, there's an apply button now.
STILL will make a small number of edits without user input, like a few instances where there are spaces between = symbols, or occasions where the editing process might add completely empty lines(then them being removed), or the case of the bUseSimplifiedVehicleMaterials entry not being present in some sections vs others. But I have a fix for that which won't require adding the entry itself I just remembered it right after uploading this. Figures right? Maybe at some point I'll get it to the point where small edits like that aren't even needed and the only time anything changes is when hitting the apply button, that would be ideal, things changing without someone explicitly expecting it is never something I personally feel good about. I have no idea what I'm doing. Also, I probably will forget, but it might crash APB itself in the current iteration.
Importing & Exporting
Compares values in form controls to values currently saved in the APBCompat.ini file
Probably crashes sometimes.
This is more of a personal project because I was bored but f-it might as well publish it w/ source code whatever for other folks.
R1.0.0.0
Probably has bugs
Rewritten from the original one I uploaded
No longer edits the APBCompat.ini file when changing values in the form controls, there's an apply button now.
STILL will make a small number of edits without user input, like a few instances where there are spaces between = symbols, or occasions where the editing process might add completely empty lines(then them being removed), or the case of the bUseSimplifiedVehicleMaterials entry not being present in some sections vs others. But I have a fix for that which won't require adding the entry itself I just remembered it right after uploading this. Figures right? Maybe at some point I'll get it to the point where small edits like that aren't even needed and the only time anything changes is when hitting the apply button, that would be ideal, things changing without someone explicitly expecting it is never something I personally feel good about. I have no idea what I'm doing. Also, I probably will forget, but it might crash APB itself in the current iteration.
Importing & Exporting
Compares values in form controls to values currently saved in the APBCompat.ini file
Probably crashes sometimes.
This is more of a personal project because I was bored but f-it might as well publish it w/ source code whatever for other folks.