A simple demo that shows how to use the Godot Touch Input Manager and its capabilities.
The demo displays the detected gestures at the top and more detailed info at the bottom.
Using SemVer for versioning. For the versions available, see the releases
- Federico Ciuffardi
Feel free to append yourself here if you've made contributions.
Thank you for checking out this repository, you can send all your questions and feedback to Federico.Ciuffardi@outlook.com.
If you are up to contribute on some way please contact me :)