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Reverse-engineering project of the 1999 PlayStation game Legacy of Kain: Soul Reaver, from MIPS to C.

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FedericoMilesi/soul-re

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Soul Reaverse

About

Soul Reaverse is a project that seeks to reconstruct the source code of the PSX action-adventure classic Legacy of Kain: Soul Reaver. This is achieved by disassembling the executable of a prototype of the game that was built two weeks before its final release, which includes a full set of debugging symbols that makes the process of reverse-engineering the binary's MIPS instructions back to C language easier.

The current progress of the project is 61% completion, excluding overlays.

Building (Linux)

Install build dependencies

The build process has the following package requirements:

  • git
  • build-essential
  • binutils-mips-linux-gnu
  • python3
  • bchunk
  • 7z

Under a Debian based distribution, you can install these with the following commands:

sudo apt update
sudo apt install git build-essential binutils-mips-linux-gnu python3 bchunk p7zip-full p7zip-rar

Clone the repository

Clone https://github.com/FedericoMilesi/soul-re in whatever directory you wish. Make sure to clone recursively!

git clone --recursive https://github.com/FedericoMilesi/soul-re.git
cd soul-re

Install Python3 requirements

Run python3 -m install -r requirements.txt

Placing the ROM

Obviously, you will need to provide your own rom dump of the game. The required version is the 1999-07-14 Prototype Version of Legacy of Kain: Soul Reaver. If done correctly, you will end up with a .IMG and a .CUE file that you can mount on your PC to get the required binary, SLUS_007.08, which needs to be placed inside the soul-re folder.

Build the code

Run make setup to extract needed stuff from the SLUS_007.08 file, if that succeeds, run make -j12 to build it. Once build has finished a folder will be produced with the name build, inside this, you will find the output.

Contributing

Contributions are welcome. If you would like to reserve a function, open a PR with the function or file name(s).

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Reverse-engineering project of the 1999 PlayStation game Legacy of Kain: Soul Reaver, from MIPS to C.

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