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Miss count fix #1

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merged 3 commits into from
Mar 22, 2024

Use miss count for effective miss count

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Merged

Miss count fix #1

Use miss count for effective miss count
8408455
Select commit
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Failed to load commit list.
GitHub Actions / Test Results (macOS, SingleThread) failed Mar 22, 2024 in 1s

Test Results (macOS, SingleThread) ❌

Tests failed

❌ TestResults-macOS-SingleThread.trx

5712 tests were completed in 1484s with 5659 passed, 1 failed and 52 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Tests.Database.BackgroundDataStoreProcessorTests 10✔️ 1❌ 2s

❌ osu.Game.Tests.Database.BackgroundDataStoreProcessorTests

✔️ TestConstructor
✔️ TestCustomRulesetScoreNotSubjectToUpgrades(False)
✔️ TestCustomRulesetScoreNotSubjectToUpgrades(True)
✔️ TestDifficultyProcessing
✔️ TestDifficultyProcessingWhilePlaying
❌ TestScoreUpgradeFailed
	TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Score version not upgraded: Expected: 30000002
	  But was:  30000015
	
✔️ TestScoreUpgradeSuccess(30000001)
✔️ TestScoreUpgradeSuccess(30000002)
✔️ TestScoreUpgradeSuccess(30000003)
✔️ TestScoreUpgradeSuccess(30000004)
✔️ TestScoreUpgradeSuccess(30000005)

Annotations

Check failure on line 0 in TestResults-macOS-SingleThread.trx

See this annotation in the file changed.

@github-actions github-actions / Test Results (macOS, SingleThread)

osu.Game.Tests.Database.BackgroundDataStoreProcessorTests ► TestScoreUpgradeFailed

Failed test found in:
  TestResults-macOS-SingleThread.trx
Error:
  TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Score version not upgraded: Expected: 30000002
    But was:  30000015
  
Raw output
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Score version not upgraded: Expected: 30000002
  But was:  30000015

--TearDown
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
   at System.Threading.Thread.StartCallback()