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[Godot] Mad Stone

Enemy scripts for an Angry smashing stone.

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How does it work?

This enemy has 4 states represented by a enum:

  • IDLE (watching player)
  • CHARGING (short cast before attacking)
  • MAD (attacking)
  • RAISING (refreshing attack cooldown)

Enemy script is located in godot/scenes/MadStone.gd, the scene is godot/scenes/MadStone.tscn.

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Enemy - Angry smashing stone.

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