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Releases: Fortnite-API/py-wrapper

v3.1.0

23 Oct 17:34
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This version introduces new data for shop-related objects, reflecting the updated shop layouts and the Fortnite webshop. Additionally, it includes functions that were omitted in version v3.0.0 and addresses a design decision that results in a breaking change.

Breaking Changes

  • ShopEntryNewDisplayAsset has been renamed to NewDisplayAsset.
  • Alias BannerColor.colour has been removed for consistency. The API does not use aliases, use BannerColor.color instead.

New Features

  • Added new object ProductTag.
  • Added attribute MaterialInstance.product_tag.
  • Added new object ShopEntryOfferTag.
  • Added new object ShopEntryColors.
  • Added new object RenderImage.
  • Added attribute ShopEntryLayout.rank.
  • Added attribute NewDisplayAsset.render_images.
  • Added attribute ShopEntry.offer_tag.
  • Added attribute ShopEntry.colors.

Bug Fixes

  • Fixed an issue where type and time_window parameters were not respected when fetching stats.
  • Playlist.images now returns None when no images are available, instead of an empty dict.
  • Bug fix for returning naive datetime objects in rare cases. All datetime objects are UTC aware.

Documentation

  • Added response flags documentation to explain how to use the ResponseFlags class, how to enable response flags, which response flags are available, and when you should enable them.
  • Added opt-in directive in the documentation on attributes that require a specific response flag to be set. This ensures users know of the response flags required to access certain attributes when using the API.

Miscellaneous

  • Previously, fetching specific game mode news raised ServiceUnavailable due to improper handling from Fortnite-API.com. This has been fixed within the API. Now, when no news is available, NotFound is raised instead. This change is also reflected in the documentation.

v3.0 Wrapper Rewrite

30 Aug 14:01
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This release encompasses the Version 3.0 bump of the Fortnite API Python wrapper. This major transition gives the library a complete facelift, focusing on asynchronous functionality while still supporting the synchronous library you've come to know.

Features and Additions

  • Complete overhaul of every object, method, and property in the library. Now, fetching information from the API is done through methods on a Client and SyncClient class. This is to make the library easier to use and maintain, while still being welcoming for new programmers.
  • Complete overhaul of documentation. This includes a major shift to readthedocs powered by Sphinx for easier documentation.
  • Speed improvements for large endpoints, such as fetching all available game cosmetics at once.
  • Strictly type hinted with high code standards.

Migration & Getting started

Version 3.0 introduces breaking changes, so existing projects will need updates. To assist you, we've created a migration guide, to help make the transition as smooth as possible.

For new users, the new documentation provides everything you need to get started. Visit it at https://fortnite-api.readthedocs.io/.

Here's a quick example of how the new Client works:

import asyncio
import fortnite_api 

async def main() -> None:
    async with fortnite_api.Client() as client:
        all_cosmetics: fortnite_api.CosmeticsAll = await client.fetch_cosmetics_all()

        for br_cosmetic in all_cosmetics.br:
            print(br_cosmetic.name) 

if __name__ == "__main__":
    asyncio.run(main())

Fix offer image being optional

08 Aug 22:44
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  • ShopMaterialInstanceImages.offer_image_url is now optional

Fix issue with new CosmeticCompatibleModes

24 May 14:14
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  • Implemented a temporary fix, to handle new values for CosmeticCompatibleMode

New Shop Tile Sizes

03 May 19:47
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  • Added new QUAD_WIDE and PENTA_WIDE ShopTileSizes

Update shop tile sizes

18 Apr 07:52
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  • Update the values of the ShopTileSize, since with the latest shop rotation all have been changed

Fix issue with BrCosmeticType Booster value

29 Mar 11:38
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  • BrCosmeticType booster cosmetic type got an inproper enum value that has been fixed

Add support for LEGO and Car Boost cosmetics

25 Mar 18:42
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  • Add support for LEGO Builds, LEGO Decor Bundles and Car Boosts

Add new Cosmetic types and Rarities

06 Mar 20:48
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  • Added lamborghini rarity
  • Added JAM_TRACK, AURA and TRAIL BrCosmeticType
  • Add support for newer aiohttp versions
  • Add ROCKET_RACING and FESTIVAL CosmeticCompatibleMode
  • Default to NORMAL ShopTileSize. This is the case when Epic messed it up and use "nomal" instead of "normal"
  • Fixed an issue, when shop is empty

Add new Cosmetics and new cosmetics endpoint

07 Jan 21:59
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  • Add support for cosmetic and new cosmetics endpoint
  • Implement enum for shop material primary mode