This is a second year project for the Athens University of Economics and Business (AUEB) course: programming with C++.
The task was to use a custom game engine made by the staff which you can find here: https://github.com/cgaueb/sgg and create a game. You must import the library of the game engine to your project (preferably in Visual Studio). Be sure to follow the instructions on how to use the library in order to understand how the game works
We created a fighting arcade game called fighter x. We used assets from various sources and we changed them a bit in order to fit the style of the game better.
You can find a presentation of the game in this link: http://www.youtube.com/watch?feature=player_embedded&v=wzr07HSXRNk& made by Georgios Papaiwannou(the teacher of the course). Our game is at the 7:10 mark.
CONTRIBUTORS Coding:Anastasios Toumazatos, Nikos Christodoulou
Asset help:Thanos Liakouras
The main menu of the game.
Choosing a fighter.
Fighting in the dragon's temple map
Fighting in the metal fest map
Choosing a map.