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version | ||
terrainWidth | ||
terrainHeight | ||
terrainDepth | ||
chunks... | ||
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[chunk] | ||
isEmpty | ||
if (!isEmpty) | ||
isAir | ||
if (isAir) | ||
amountToSkip | ||
else | ||
r | ||
g | ||
b | ||
data |
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# World Files | ||
*.aosw | ||
# Keep default world | ||
!default.aosw | ||
|
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# Binaries | ||
*.exe | ||
*.dll | ||
*.so | ||
*.dylib | ||
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||
# NVIDIA Nsight User Config | ||
*.nvuser | ||
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### ### VISUAL STUDIO ### ### | ||
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# User-specific files | ||
*.suo | ||
*.user | ||
*.userosscache | ||
*.sln.docstates | ||
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||
# Build results | ||
[Dd]ebug/ | ||
[Dd]ebugPublic/ | ||
[Rr]elease/ | ||
[Rr]eleases/ | ||
x64/ | ||
x86/ | ||
build/ | ||
bld/ | ||
[Bb]in/ | ||
[Oo]bj/ | ||
|
||
# Visual Studio cache/options directory | ||
.vs/ | ||
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||
# Visual Studio profiler | ||
*.psess | ||
*.vsp | ||
*.vspx | ||
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# NuGet Packages | ||
**/packages/* | ||
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||
# Backup & report files from converting an old project file to a newer Visual Studio version. | ||
_UpgradeReport_Files/ | ||
Backup*/ | ||
UpgradeLog*.XML | ||
UpgradeLog*.htm |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{B46F7052-7385-4B14-90A9-E35B0BA3454C}</ProjectGuid> | ||
<OutputType>Exe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>AceOfSpades.Client</RootNamespace> | ||
<AssemblyName>AceOfSpades</AssemblyName> | ||
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> | ||
<TargetFrameworkProfile /> | ||
<NuGetPackageImportStamp> | ||
</NuGetPackageImportStamp> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugType>none</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies> | ||
<DebugSymbols>false</DebugSymbols> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<StartupObject>AceOfSpades.Client.Program</StartupObject> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'"> | ||
<DebugSymbols>true</DebugSymbols> | ||
<OutputPath>bin\x86\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<DebugType>full</DebugType> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
<Prefer32Bit>true</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'"> | ||
<OutputPath>bin\x86\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<Optimize>true</Optimize> | ||
<DebugType>pdbonly</DebugType> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
<Prefer32Bit>true</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'"> | ||
<DebugSymbols>true</DebugSymbols> | ||
<OutputPath>bin\x64\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<DebugType>full</DebugType> | ||
<PlatformTarget>x64</PlatformTarget> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
<Prefer32Bit>true</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'"> | ||
<OutputPath>bin\x64\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<Optimize>true</Optimize> | ||
<DebugType>pdbonly</DebugType> | ||
<PlatformTarget>x64</PlatformTarget> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
<Prefer32Bit>true</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="CameraFX.cs" /> | ||
<Compile Include="ClientWorld.cs" /> | ||
<Compile Include="Gamemodes\CTFGamemode.cs" /> | ||
<Compile Include="Gui\ChatBox.cs" /> | ||
<Compile Include="Gui\ControlsWindow.cs" /> | ||
<Compile Include="Gui\ConnectWindow.cs" /> | ||
<Compile Include="GameScreen.cs" /> | ||
<Compile Include="Gui\Leaderboard.cs" /> | ||
<Compile Include="MainMenuScreen.cs" /> | ||
<Compile Include="Gui\MultiplayerLoadingBar.cs" /> | ||
<Compile Include="Gui\MultiplayerMenu.cs" /> | ||
<Compile Include="Gui\SingleplayerMenu.cs" /> | ||
<Compile Include="Gui\StaticGui.cs" /> | ||
<Compile Include="Net\FakeServerPlayer.cs" /> | ||
<Compile Include="Net\MultiplayerScreen.cs" /> | ||
<Compile Include="Net\ClientMPPlayer.cs" /> | ||
<Compile Include="Net\ClientPlayer.cs" /> | ||
<Compile Include="Net\Handshake.cs" /> | ||
<Compile Include="Net\HandshakeTerrainData.cs" /> | ||
<Compile Include="Gui\HUD.cs" /> | ||
<Compile Include="MainWindow.cs" /> | ||
<Compile Include="Net\MPWorld.cs" /> | ||
<Compile Include="Net\AOSClient.cs" /> | ||
<Compile Include="Net\MovementState.cs" /> | ||
<Compile Include="Net\CharacterSnapshotSystem.cs" /> | ||
<Compile Include="Net\NetComponent.cs" /> | ||
<Compile Include="Net\NetPlayerComponent.cs" /> | ||
<Compile Include="Net\NetworkedGamemode.cs" /> | ||
<Compile Include="Net\NetworkedScreen.cs" /> | ||
<Compile Include="Net\ObjectNetComponent.cs" /> | ||
<Compile Include="Net\ReplicatedPlayer.cs" /> | ||
<Compile Include="Net\SnapshotNetComponent.cs" /> | ||
<Compile Include="NewTextScreen.cs" /> | ||
<Compile Include="Program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="SingleplayerScreen.cs" /> | ||
<Compile Include="SPPlayer.cs" /> | ||
<Compile Include="SPWorld.cs" /> | ||
<Compile Include="Gamemodes\TDMGamemode.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="App.config" /> | ||
<EmbeddedResource Include="cfg\**\*.cfg" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="..\AceOfSpades\AceOfSpades.csproj"> | ||
<Project>{4d2374ba-5b6a-4591-bdbb-3770260fa210}</Project> | ||
<Name>AceOfSpades</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\Dash.Engine.Graphics.Context\Dash.Engine.Graphics.Context.csproj"> | ||
<Project>{581817a7-1621-4a74-9261-819ebd1e0f23}</Project> | ||
<Name>Dash.Engine.Graphics.Context</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\Dash.Engine\Dash.Engine.csproj"> | ||
<Project>{b8a7fe96-939b-4f3b-a8f8-acb914960aa8}</Project> | ||
<Name>Dash.Engine</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\Dash.Net\Dash.Net.csproj"> | ||
<Project>{94deb6c7-352c-40ef-b4a5-623ac2c69591}</Project> | ||
<Name>Dash.Net</Name> | ||
</ProjectReference> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- Start AOSCommon --> | ||
<Import Project="$(SolutionDir)\BuildTargets\AOSCommon.targets" /> | ||
<!-- Call AOSCommon on AfterBuild --> | ||
<Target Name="AfterBuild"> | ||
<CallTarget Targets="AfterBuildOrganize" /> | ||
</Target> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6"/> | ||
</startup> | ||
<runtime> | ||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> | ||
<probing privatePath="Lib"/> | ||
</assemblyBinding> | ||
</runtime> | ||
</configuration> |
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