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On Hard difficulty, sustain notes have a graphical gap #3

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Herschel opened this issue Nov 7, 2020 · 5 comments · Fixed by #415
Closed

On Hard difficulty, sustain notes have a graphical gap #3

Herschel opened this issue Nov 7, 2020 · 5 comments · Fixed by #415

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@Herschel
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Herschel commented Nov 7, 2020

When playing on Hard difficulty, the increased speed of the arrows seems to cause a graphical gap at the end cap of sustain notes:

image

@Gaturrito100
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Yhea, I've see that too, might be because it's too fast to properly draw them.

ninjamuffin99 pushed a commit that referenced this issue Feb 15, 2021
haya3218 pushed a commit to haya3218/ShitEngine that referenced this issue May 5, 2021
someone2639 pushed a commit to someone2639/Funkin that referenced this issue Jun 10, 2021
ninjamuffin99 added a commit that referenced this issue Jan 31, 2023
ninjamuffin99 pushed a commit that referenced this issue Mar 9, 2023
ninjamuffin99 added a commit that referenced this issue Mar 9, 2023
@bradorak
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bradorak commented Oct 8, 2023

I implemented a new fnf character

@moxie-coder
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I implemented a new fnf character

no one cares

@bradorak
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bradorak commented Oct 8, 2023

😥

@SpareEnderboy
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quick links:
first pull request: #1
first closed pull request: #2
first issue (that's still open): #1038

ninjamuffin99 pushed a commit that referenced this issue Sep 17, 2024
lemz1 added a commit to lemz1/Funkin that referenced this issue Nov 4, 2024
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5 participants