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GraphEditor : Lingering error badges #3820
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This is a tricky one. We use |
Errors are caused by evaluating nodes with bad input, either in the form of plug values or of context variables. We have always cleared error badges when plugs are dirtied, which takes care of the situation where the user has fixed the input in the form of plug values. But until now we have stuck our head in the sand completely when it comes to errors due to bad contexts. But now we have the ContextTracker, we can associate errors with tracked contexts, and when the tracked context changes, clear any errors from previous contexts. Fixes GafferHQ#3820.
Errors are caused by evaluating nodes with bad input, either in the form of plug values or of context variables. We have always cleared error badges when plugs are dirtied, which takes care of the situation where the user has fixed the input in the form of plug values. But until now we have stuck our head in the sand completely when it comes to errors due to bad contexts. But now we have the ContextTracker, we can associate errors with tracked contexts, and when the tracked context changes, clear any errors from previous contexts. Fixes GafferHQ#3820.
Description
GraphEditor still displays errors after the error scenario has been resolved.
In the above, the image sequence is valid for frames
1-4
, the error was shown when the timeline was moved to frame10
, then persists even though the timeline has been moved back to frame3
.Steps to reproduce
ImageReader
, and load an image sequence.ImageReader
nodeThere seems to be no way to clear the error (it will have propagated to any other downstream nodes too).
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