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Features
Orientation : Added new node for converting between different orientation representations
(eulers, quaternions, matrices etc). This is particularly useful when preparing points for
instancing (#3328).
Improvements
ShaderAssignment : Added support for assigning OSL shaders with an alternative prefix. This
can be useful when mixing OSL shader assignments with renderer-specific shader assignments
(#3334).
Fixes
HierarchyView : Fixed bug which could cause a hang when Shift+clicking to expand (#3335).
Fixed GIL management bug which could cause crashes when serialising a script.
Fixed bug that could cause string substitutions to be baked into serialisations.
API
Improved support for iterating over nodes and plugs (#3341) :
Added FilteredChildRange and FilteredRecursiveChildRange classes. These can be used with
C++11's range-for.
Added Iterator, RecursiveIterator, Range and RecursiveRange type aliases to all nodes and
plugs.
Added InputIterator, OutputIterator, RecursiveInputIterator, RecursiveOutputIterator,
InputRange, OutputRange, RecursiveInputRange and RecursiveOutputRange type aliases to all
plugs.
Exposed Range classes to Python.
Documentation
Fixed problems with screenshots for MacOS builds (#3321).
Made miscellaneous improvements to the examples available from the Help menu (#3314).