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A game for 3 players of which 2 can be blind and one can be deaf. There are 3 roles: Commander, Hull and Weapons. All of the players together make sure the incomming asteroids won't hit the turret.

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GeertRoks/SpaceCommander

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Space commander

Geert Roks, 2017

Concept

A multiplayer game for 3 players. The objective of the game is to destroy the incoming asteroids. The commander has all the information about the incoming asteroids, but can only send notes to the hull specialist or the weapons specialist. The hull specialist can turn the turret and the weapons shoots with the right kind of ammunition. They tune on the notes send by the commander so they know where to turn or what ammo to use. Because the commander has no auditive cues can it be played by a deaf person and the other two roles only need auditive cues, so they can be played by blind players. This is a unique situation, because blind and deaf people aren't able to communicate. Blind people want to talk and deaf people want to sign.

Todo

  • Add more sound effects
  • fix minor bugs
  • add asteroids to the weapons view
  • make an overview of the controls

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A game for 3 players of which 2 can be blind and one can be deaf. There are 3 roles: Commander, Hull and Weapons. All of the players together make sure the incomming asteroids won't hit the turret.

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