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Version 1.0.1 - [HOTFIX] remove cross dependency for Maya 2020 #71

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Dec 29, 2023
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2 changes: 1 addition & 1 deletion GETOOLS_SOURCE/modules/GeneralWindow.py
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@
from GETOOLS_SOURCE.values import Icons

class GeneralWindow:
version = "v1.0.0"
version = "v1.0.1"
name = "GETools"
title = name + " " + version

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3 changes: 1 addition & 2 deletions GETOOLS_SOURCE/utils/Baker.py
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,6 @@
import maya.cmds as cmds

from GETOOLS_SOURCE.utils import Constraints
from GETOOLS_SOURCE.utils import Locators
from GETOOLS_SOURCE.utils import Selector
from GETOOLS_SOURCE.utils import Timeline

Expand Down Expand Up @@ -78,7 +77,7 @@ def BakeSelectedByWorld(sampleBy = 1.0, selectedRange = False, channelBox = Fals
if (selectedList == None):
return

world = Locators.Create()
world = cmds.group(world = True, empty = True)
selectedList.append(world)
cmds.select(selectedList, replace = True)
BakeSelectedByLastObject(sampleBy = sampleBy, selectedRange = selectedRange, channelBox = channelBox, attributes = attributes)
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1 change: 1 addition & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -19,5 +19,6 @@ Simply drag and drop GETools\TOOLS\DRAG_AND_DROP_INSTALL.py into Maya viewport
***

# Known issues:
- If Maya uses interface scaling, some UI elements can be stretched or aligned incorrectly
- UI Buttons are not aligned perfectly

3 changes: 3 additions & 0 deletions changelog.txt
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,9 @@ Backlog:
- [RIGGING] added constraint offset object
- [RIGGING] added Rebake IK from selected objects

v1.0.1
- [HOTFIX] Removed cross dependency for Maya 2020.

v1.0.0
- [UI] Changed main icon and added some small icons.
- [UI] Added pop-up for shelf buttons installation.
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