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nostale-packet-publisher

A packet publisher for the MMORPG NosTale that writes all sent and received packets from NosTale's client on a named pipe.

How to use

  1. Build the dll
  2. Launch NosTale game client
  3. Inject into NostaleClientX.exe using your preferred dll injector
  4. Open your custom named pipe server and listen on the pipe \\.\pipe\nt_pub_1337

How to build

  1. Make sure you have Visual Studio 2019 or Build Tools installed with the C++ Workload
  2. Clone or download the repository
  3. Open the Developer Command Prompt for VS 2019 (x86) and navigate to the project's root directory
  4. Run nmake build to build the project, nmake build DEBUG=yes if you want to enable the debug console, or nmake build DEBUG=yes LOG=yes if you also want to log the packets
  5. You can find the dll in the build folder

License

This project is licensed under the MIT License - see the LICENSE file for details

Acknowledgements