A packet publisher for the MMORPG NosTale that writes all sent and received packets from NosTale's client on a named pipe.
- Build the dll
- Launch NosTale game client
- Inject into
NostaleClientX.exe
using your preferred dll injector - Open your custom named pipe server and listen on the pipe
\\.\pipe\nt_pub_1337
- Make sure you have Visual Studio 2019 or Build Tools installed with the C++ Workload
- Clone or download the repository
- Open the Developer Command Prompt for VS 2019 (x86) and navigate to the project's root directory
- Run
nmake build
to build the project,nmake build DEBUG=yes
if you want to enable the debug console, ornmake build DEBUG=yes LOG=yes
if you also want to log the packets - You can find the dll in the
build
folder
This project is licensed under the MIT License - see the LICENSE file for details