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Try testing with wxWidgets 3.2.4 on Windows #57

Try testing with wxWidgets 3.2.4 on Windows

Try testing with wxWidgets 3.2.4 on Windows #57

Workflow file for this run

name: macOS
on:
push:
branches:
- gh-pages
pull_request:
branches:
- gh-pages
jobs:
build:
strategy:
fail-fast: false
matrix:
os: [macos-13, macos-12]
build_type: [Debug, Release]
runs-on: ${{ matrix.os }}
steps:
- name: git clone
uses: actions/checkout@v2
- name: Install dependencies
run: |
brew install vtk wxmac
echo "MACOS_QT5_HINT=$(brew --prefix qt5)" >> $GITHUB_ENV
- name: Create Build Environment
run: cmake -E make_directory ${{runner.workspace}}/build
- name: Configure CMake
shell: bash
working-directory: ${{runner.workspace}}/build
run: |
cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=${{matrix.build_type}} -DCMAKE_PREFIX_PATH=${{ env.MACOS_QT5_HINT }}
- name: Build
shell: bash
working-directory: ${{runner.workspace}}/build
run: cmake --build . --config ${{matrix.build_type}}
- name: Test (with OpenCL)
if: matrix.build_type == 'Release'
# Run the full suite of tests since OpenCL is available
shell: bash
working-directory: ${{runner.workspace}}/build
run: ctest -C ${{matrix.build_type}}
- name: Test (without OpenCL)
if: matrix.build_type == 'Debug'
# Run a restricted suite of tests (OpenCL is available but the tests are slow on Debug)
shell: bash
working-directory: ${{runner.workspace}}/build
run: ctest -R rdy -C ${{matrix.build_type}}