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M1DE Adding Weapons

Kamzik123 edited this page Oct 3, 2020 · 4 revisions

To add weapons you will need Mafia Definitive Edition Script Hook and run this script:

addWeapon = [[
	weapon_name = "sg_barker_a_v1"   -- Change this to your desired weapon
	ammo_ammount = 2
	active_weapon  = game.game:GetActivePlayer():InventoryGetSelected()
	if active_weapon == "empty" then
		game.game:GetActivePlayer():InventoryAddWeapon(weapon_name, ammo_ammount)
	else
		game.game:GetActivePlayer():InventoryRemoveWeapon(active_weapon);
		game.game:GetActivePlayer():InventoryAddWeapon(weapon_name, ammo_ammount);
	end
]]

This script will check if you have any weapons in your hand and either give you one or replace the one you have. To add a weapon simply run the script while empty handed and to replace a weapon, first select the one you want to replace ingame and then run the script. Do not add more than the maximum ammount of ammo for each weapon, as it will make the game crash. You also shouldn't try replacing a holstered weapon.

Weapon Name ID
Semi-Auto Pistol p_mast_a_v1 2
Gold Pistol p_mast_a_v2 3
Magnum Pistol rev_alf_b_v1 4
Sniper sn_mayw_a_v1 6
Service Revolver rev_alf_a_v1 9
Shotgun sg_barker_a_v1 13
Golden Shotgun sg_barker_a_v2 14
Lupara sg_lupara_a_v1 15
Bolt-Action Rifle rif_mayw_a_v1 32
Pocket Revolver rev_mast_special_a_v1 33
Test Railgun test_railgun 34
Golden Pocket Revolver rev_mast_special_a_v2 36
Tommy Gun smg_trench_a_v1 84
Golden Tommy Gun smg_trench_a_v2 85
Baseball Bat wep_baseball_bat_a_v1 100
Knife wep_knife_a_v1 101
Brass Knuckles wep_knuckle_a_v1 102
Wooden Plank wep_wooden_plank_a_v1 103
Crowbar wep_crowbar_a_v1 104
Pipe wep_metal_bar_a_v1 105

addGrenade = [[ game.game:GetActivePlayer():InventoryAddGrenades(2) ]]

Mafia: II

Mafia: Definitive Edition

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