Is a collection of tools useful for the HITMAN™ / Glacier 2 engine games. The purpose of this repository is to keep these tools open source and up-to date as the Glacier 2 engine is continually developed.
This is useful for beginners to understand what is inside folders once they have been extracted by QuickBMS.
Scripts and Hashlist to be used with QuickBMS. This is used to extract the game archives.
Originally written by Aluigi & the team at Zenhax.
http://aluigi.altervista.org/quickbms.html
Work in Progress tool used to convert Glacier 2 Engine textures to Direct Draw Surfaces.
Original source from Xentax User cippyboy
Work to be completed includes:
- Needs refractoring to remove dependacy on cippboy's RE* files.
- Needs to be improved to support HITMAN 2 textures header.
Used to decipher and encipher thumbs.dat
and packagedefinitions.txt
.
h6xtea
is the Rust (2016) version updated to comply with the format properly:- Online version (sources);
- Binary version (
h6xtea
) replaces the original (sources);
- Original (original source Swixel) retained as
h6xxtea-old.exe
.
This repo is licensed under GNU GPL V3, however crediting use of these tools would be appreciated. :)