A simple combat logger for the masses. Upon getting hit by another player, a player gets combat tagged for a number of seconds specified in the config.yml. If a player leaves the game while they are combat tagged, they automatically get killed.
You can also check a player's history of combat logging using /combatlog
Easy enough to do, type gradle shadowJar
into a terminal inside the directory, and use the shadowed jar.
# In seconds, the amount of time a player is tagged for after they get hit by another player.
# Integer values **ONLY**
delay: 10
# Clears in-combat null objects and players each minute, useful. (DEBUG ONLY)
# Boolean values **ONLY**
trust-garbage-collection: true
# Cheers from Haf