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added MidAirCrouch and CHook conditions on sh_stats.lua #263

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16 changes: 13 additions & 3 deletions lua/weapons/arc9_base/sh_stats.lua
Original file line number Diff line number Diff line change
Expand Up @@ -522,14 +522,24 @@ do
if not ownerOnGround or entityGetMoveType(owner) == MOVETYPE_NOCLIP then
stat = arcGetValue(self, val, stat, "MidAir")
end


if not ownerOnGround and playerCrouching(owner) then
stat = arcGetValue(self, val, stat, "MidAirCrouch")
end

local ConditionHook = self:RunHook("Hook_ConditionHook", ConditionHook) or false

if ConditionHook == true then
stat = arcGetValue(self, val, stat, "CHook")
end

if ownerOnGround and playerCrouching(owner) then
stat = arcGetValue(self, val, stat, "Crouch")
end

if ownerOnGround and playerSprinting(owner) and !self:StillWaiting() then
if ownerOnGround and playerSprinting(owner) and !self:StillWaiting() then
stat = arcGetValue(self, val, stat, "Sprint")
end
end
end

if swepDt.Reloading then
Expand Down