HTProgressHUD is an replacement for UIProgressHUD, the undocumented UI component in iOS.
And it is also replacement for MBProgressHUD.
MBProgressHUD is too old, and causes so many crashes.
So I re-implemented it, with newer-APIs, more stability and more customizabilities.
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iOS 5.0 or higher
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Automatic Reference Counting (ARC)
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UIKit.framework
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Foundation.framework
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CoreGraphic.framework
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QuartzCore.framework
It has following built-in indicators.
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Indicator with
UIActivityIndicatorView
.Indicator with large white
UIActivityIndicatorView
. -
Pie-chart like indicator.
Indicator that shows progress with pie-chart like component.
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Ring-shaped indicator.
Indicator that shows progress with ring shaped component.
And you can also customize indicator by subclassing HTProgressHUDIndicatorView
.
It has following built-in animations.
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Fade animation.
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Fade with zoom animation.
You can even customize animation by subclassing HTProgressHUDAnimation
.
You can install HTProgressHUD with CocoaPods.
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Add a line for HTProgressHUD to your
Podfile
.pod 'HTProgressHUD', '~> 0.2.1'
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Run install or update command.
pod install
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import HTProgressHUD
#import <HTProgressHUD/HTProgressHUD.h>
You can add HTProgressHUD as a static library
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Clone or download HTProgressHUD
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Delete .git & .gitignore if exists
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Delete Examples folder if you want
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Move the HTProgressHUD folder into the you project's folder
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From within Xcode, Open your project or workspace & add
HTProgressHUD.xcodeproj
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HTProgressHUD should appear in the Xcode Project Navigator
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Click on the
Your Project
entry, Targets → Your Target → Build Phases → Target Dependencies → + “HTProgressHUD” -
Click on the
Your Project
entry, Targets → Your Target → Build Phases → Link Binary with Libraries +libHTProgressHUD.a
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Click on the
Your Project
entry, Targets → Your Target → Build Settings → Search Paths → User Header Search Paths → +HTProgressHUD's path
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Click on the
Your Project
entry, Targets → Your Target → Build Settings → Linking → Other Linker Flags → +-ObjC
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Done
Copy following files into your project.
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HTProgressHUD.h
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HTProgressHUD.m
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HTProgressHUDAnimation.h
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HTProgressHUDAnimation.m
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HTProgressHUDFadeAnimation.h
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HTProgressHUDFadeAnimation.m
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HTProgressHUDFadeZoomAnimation.h
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HTProgressHUDFadeZoomAnimation.m
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HTProgressHUDIndicatorView.h
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HTProgressHUDIndicatorView.m
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HTProgressHUDPieIndicatorView.h
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HTProgressHUDPieIndicatorView.m
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HTProgressHUDRingIndicatorView.h
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HTProgressHUDRingIndicatorView.m
HTProgressHUD *HUD = [[HTProgressHUD alloc] init];
[HUD showInView:self.view];
[HUD hideAfterDelay:3];
__block HTProgressHUD *progressHUD = [[HTProgressHUD alloc] init];
progressHUD.animation = [HTProgressHUDFadeZoomAnimation animation];
progressHUD.indicatorView = [HTProgressHUDIndicatorView indicatorViewWithType:HTProgressHUDIndicatorTypePie];
progressHUD.text = @"Loading...";
[progressHUD showWithAnimation:YES inView:self.view whileExecutingBlock:^{
float r = 0.01;
for (int i = 0; i <= 1 / r; i++) {
[NSThread sleepForTimeInterval:r];
progressHUD.progress = i * r;
if (progressHUD.progress > 0.5) {
progressHUD.text = @"Almost done";
}
}
}];
or See HTProgressHUDExample Project.
See the source of built-in animations and built-in indicators. These are also kind of customized animations/indicators.
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MBProgressHUD is useful.
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But it causes so many crashes.
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So I reinvented the wheel.