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## Changed | ||
* Pyrolysis recipes have been added | ||
* Bedrock ores can be roasted at much higher speeds | ||
* Pyrolysis ovens can now turn 4,000mB of coker gas into 500mB refgas | ||
* Hydrogen + coal can be turned into heavy oil, heavy oil + coal turns into coalgas directly | ||
* The CCGT startup and shutdown sounds are now affected by mufflers | ||
* Armor battery packs now have recipes | ||
* The ambient radiation generator's functionality and recipe have been disabled as it is being deprecated | ||
* The pyrolysis oven is now compatible with overdrive upgrades | ||
* Steel walls and corners no longer use TESRs for rendering, making them more performant at large scale and fixing any oddities regarding their rendering | ||
* Steel walls and corners can now be rotated using the screwdriver (right click for clockwise, shift click for counter-clockwise) | ||
* Steel walls and corners now use new textures as well as slightly cleaner models | ||
* Steel corner bounding boxes now closely match their model | ||
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## Fixed | ||
* Crash caused by new system gun init on servers | ||
* Fixed chemfac output slots not being marked as outputs, not granting achievements and allowing items to be inserted | ||
* Fixed crash caused by the pyrolysis oven on servers | ||
* Due this type of issue happening constantly, the GUI provider system no longer uses any client-only code | ||
* Fixed small black bar rendering under the arrow box of NEI universal handlers when using the NH NEI fork | ||
* Fixed desh screwdrivers not being usable for picking locks | ||
* Possibly fixed an issue caused by MouseTweaks (in combination with other mods) duplicating click input (I can't replicate the issue so I can at best guess) | ||
* Fixed pyrolysis ovens not being able to operate due to the output buffer being full, despite the buffer being a different type | ||
* Fixed a vanilla bug in the standard block renderer causing boxduct bends to have incorrect UV on the -Z and +X sides |
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