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Fix Unable to use ResourceLoader in C# after threaded load in GDScrip… #297

Fix Unable to use ResourceLoader in C# after threaded load in GDScrip…

Fix Unable to use ResourceLoader in C# after threaded load in GDScrip… #297

Triggered via push August 23, 2024 00:30
Status Success
Total duration 56m 45s
Artifacts 12

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
33s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🤖 Android  /  Template (target=template_release)
30m 25s
🤖 Android / Template (target=template_release)
🍏 iOS  /  Template (target=template_release)
15m 2s
🍏 iOS / Template (target=template_release)
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
7m 58s
🪲 Godot CPP / Build and test Godot CPP
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Annotations

2 warnings
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.

Artifacts

Produced during runtime
Name Size
android-template Expired
120 MB
godot-api-dump Expired
404 KB
ios-template Expired
37 MB
linux-editor-mono Expired
72.2 MB
linux-template-minimal Expired
15.2 MB
linux-template-mono Expired
27.7 MB
macos-editor Expired
92 MB
macos-template Expired
40.7 MB
web-nothreads-template Expired
28.2 MB
web-template Expired
28 MB
windows-editor Expired
60.8 MB
windows-template Expired
29.3 MB