Embedding game process in editor #394
Annotations
4 errors
Compilation:
scene/main/window.cpp#L729
enumeration value 'WINDOW_EVENT_POSITION_CHANGED' not handled in switch [-Werror=switch]
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Compilation:
scene/gui/embedded_process.cpp#L119
comparison of integer expressions of different signedness: 'uint64_t' {aka 'long unsigned int'} and 'int' [-Werror=sign-compare]
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Compilation:
scene/gui/embedded_process.cpp#L118
unused variable 'pt' [-Werror=unused-variable]
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Compilation
Process completed with exit code 2.
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