Embedding game process in editor #407
runner.yml
on: push
📊 Static checks
/
Code style, file formatting, and docs
1m 11s
Matrix: 🐧 Linux / build-linux
🍏 iOS
/
Template (target=template_release)
15m 22s
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
/
Build and test Godot CPP
8m 33s
Annotations
2 warnings
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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Artifacts
Produced during runtime
Name | Size | |
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android-editor
Expired
|
230 MB |
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android-template-arm32
Expired
|
70 MB |
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android-template-arm64
Expired
|
64.1 MB |
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godot-api-dump
Expired
|
415 KB |
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ios-template
Expired
|
39.6 MB |
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linux-editor-mono
Expired
|
77.8 MB |
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linux-template-minimal
Expired
|
16.7 MB |
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linux-template-mono
Expired
|
30.9 MB |
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macos-editor
Expired
|
104 MB |
|
macos-template
Expired
|
46.9 MB |
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web-nothreads-template
Expired
|
15.5 MB |
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web-template
Expired
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15.4 MB |
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windows-editor
Expired
|
64.6 MB |
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windows-template
Expired
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31.2 MB |
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