Embedding game process in editor #425
runner.yml
on: push
📊 Static checks
/
Code style, file formatting, and docs
34s
Matrix: 🐧 Linux / build-linux
🍏 iOS
/
Template (target=template_release)
1m 40s
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
/
Build and test Godot CPP
8m 35s
Annotations
2 warnings
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
android-editor
|
231 MB |
|
android-template-arm32
|
70.3 MB |
|
android-template-arm64
|
64.3 MB |
|
godot-api-dump
|
418 KB |
|
ios-template
|
39.8 MB |
|
linux-editor-mono
|
78.1 MB |
|
linux-template-minimal
|
16.7 MB |
|
linux-template-mono
|
31 MB |
|
macos-editor
|
104 MB |
|
macos-template
|
46.9 MB |
|
web-nothreads-template
|
15.3 MB |
|
web-template
|
15.3 MB |
|
windows-editor
|
64.8 MB |
|
windows-template
|
31.3 MB |
|