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Installation and basic setup
HungryProton edited this page Jan 2, 2021
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- Clone this repository in your addons folder
- If you downloaded the GitHub archive, make sure to rename the folder, it must be called
scatter
, not scatter-master. - Navigate to Project -> Project Settings -> Plugin and enable the Scatter plugin
Check the two scenes under addons/scatter/demos to get an idea of how this add-on can be used.
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Add a Scatter node to you scene tree
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Add a ScatterItem node as a child
- ScatterItem has a
Item Path
parameter. It expects a path to the scene containing the mesh you want to scatter. - You can add multiple ScatterItem under a single Scatter node to use different meshes in the same area
- ScatterItem has a
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Use these buttons on top of the viewport to draw a path on your scene. By default, objects will be placed inside the path.
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The
Snap to colliders
button to force the points to stay on the surface of anything with a collision shape- This won't work if there's is nothing to collide with
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Lock to plane
forces the path points on the xz plane instead of moving them in screen space.