Email: iafahim.dev@gmail.com
LinkedIn: https://www.linkedin.com/in/iafahim/
GitHub: https://github.com/IAFahim
Location: Bashundhara R/A, Dhaka, Bangladesh
A passionate Unity Game Developer with expertise in developing robust, optimized, and immersive gaming experiences. Focused on maintainability, performance optimization, and delivering polished products. Skilled in implementing game features and feel, mechanics, and prototyping new concepts.
Game System Engineer | Nova Labs LTD (Sept 2022 - Present)
- Developed and optimized game systems within Unity, ensuring better gameplay while maintaining performance
- Implemented game features and mechanics by researching other games and providing idea pitch
- Guide and collaborated with designers, artists, and programmers for assets and game requirements
- Identified, diagnosed technical issues to maintain game stability
- Conducted regular feedback from testing to ensure functionality and stability of game builds
- Introduced Git for version control and collaborated effectively in a team environment
Graphics Team Incharge | ACM, North South University (March 2020 – May 2022)
- Maintained a team of 60 people, creating poster, banner, ID card, certificate, crest and art made in Illustrator, Photoshop, Figma, Canva
- Monitor, organize, Report team member task, activity and contribution in Google Sheets
- Automated ID card, certificate, crest generation using Java and Google Sheets
North South University (Expected Graduation Dec 2024)
- Bachelor of Science in Electronic & Communication Engineering
- Major: Computer Science
Programming: C#, Java, Python, JavaScript, TypeScript, Rust, PostgreSQL
Game Engine: Unity
Tools: Git, Adobe Illustrator, Figma
Unity Games:
- Zen Farm(Running) 3D Cozy Farming Sim
- Boat Blitz(Lacks Performance due to cut) 3D Driving Survival
- Quack Splash 2D Water Puzzle
- Fin & Fur 2D Fishing
- Air Strike 2D Air Shooter
- Mecha Merger 2D Marge
- Temple of Mask 2D Match 2
- Last Hope 2D Tower Defense
- Eternally Spiritbound(Prototype) 2D RPG Personal Project
Blinds Eye: Utilized device camera to help visually-impaired identify objects AI and provide audio cues with Unity Barracuda. AR-Filter: Developed Spark meta effect filter for Infinix | Note 40 series Open source Contribution: (Listed As Contributor) FakeRopeSimulation, PrimeTween, RTSCameraController-Cinemachine, PDollar-Unity, UnityHFSM, GizmoExtensions, sunflower, unity-interview-questions, pancake-LLC
Community where I can be with people who are interested in Creating software with modern technology