Repository contains similar to Unity3D library operations and much more.
Quaternion methods:
- euler to quaternion
- quaternion to euler
- normalize
- conjugate
- cross product
- rotate vector
- calculate twist
- to string
Vector3 methods
- normalize
- add
- minus
- multiply by float
- cross product
- dot product
- calculate vector rotation quaternion
- projection
- norm
- to string
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