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Vanilla UI Edit

CHANGELOG:

  • Added dragging..
  • Optimized a bit..
  • Fixed possible detections..
  • Added Show FPS + Dragging as an example..
  • Added Give Melees as an example..

NEED HELP? Come ask questions here! https://discord.gg/bPasMUyZjE

INTRO: Hello! This is a edit of Vanillas UI which includes ~ sub menus ~ some buttons ~ different height / width ~ ON / OFF checkboxes, rather than a big rectangle. ~ dragging

-- [ BUTTON EXAMPLE ] -- UI.Button("Refill Health", Vec2(100, 20), function() SetEntityHealth(PlayerPedId(-1), 200) end)

-- [ CHECK BOX EXAMPLE ] -- UI.Button("Godmode", Vec2(100, 20), function() godmode = not godmode SetEntityInvincible(player, godmode) end, nil, nil, nil, true, godmode)

NOTE: If you'd like a certain button within a certain submenu make sure the code is before the end & under the "if IsSubMenuOpen("subMenuName") then

If you can't figure out the rest, I'm concerned..

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A edit of Vanillas UI, but with more features.

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