Blocks precache & resource usage
cmake, boost, gcc, g++ packages may be required.
./build.bash # Debian/Ubuntu build script
- Extract files from archive to cstrike/addons/
- In addons/metamod/plugins.ini write
linux addons/unprecacher/libunprecacher.so
- Restart server.
In list.ini write file paths that need to be unprecached and blocked.
path_to_file.extension flags replace_path
After file name flags "a","b","c" are supported.
a - delete entity
b - not delete players (working if "a" was set)
c - replace file
Map prefixes also supported.
In maps/ directory create file map_name.ini
or prefix-my_map_prefix.ini
.