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# On Windows | ||
`git clone --recurse https://github.com/IntriguingTiles/HLFixes` | ||
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Open `HLFixes.sln` and build it. It should build with Visual Studio 2017 and up. I use VS2022 with MSVC v141_xp. | ||
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# On Linux | ||
`git clone --recurse https://github.com/IntriguingTiles/HLFixes` | ||
`cd Linux && mkdir build && cd build` | ||
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If you're going to make a build that is intented to run on machines other than your own, you should build within the [Steam Runtime SDK](https://gitlab.steamos.cloud/steamrt/scout/sdk/-/blob/steamrt/scout/README.md). | ||
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## With Steam Runtime (schroot) | ||
`schroot --chroot steamrt_scout_i386 -- cmake -DCMAKE_CXX_COMPILER=g++-9 -DCMAKE_C_COMPILER=gcc-9 ..` | ||
`schroot --chroot steamrt_scout_i386 -- make` | ||
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## Without Steam Runtime | ||
`cmake ..` | ||
`make` |