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Invvk edited this page Apr 29, 2022 · 7 revisions

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Set Flags

A set flag is a flag that can hold more than 1 value. In a simpler terms, a list of values.

Material Set Flags

  • allow-block-place: allow set of blocks to be placed.
  • allow-block-break: allow set of blocks to be broken.
  • deny-block-place: deny set of blocks to be placed.
  • deny-block-break: deny set of blocks to be broken.

Entity Set Flag

  • allow-entity-place: allow set of entities to be placed.
  • deny-entity-place: deny set of entities to be placed.
  • allow-entity-damage: allow set of entities to be damaged.
  • deny-entity-damage: prevent set of entities from being damaged.
  • allow-entity-destroy: allow set of entities to be destroyed.
  • deny-entity-destroy: prevent set of entities from being destroyed.

Potion Effect Set Flags

  • give-effects: give effects on entry.
  • blocked-effects: remove effects on entry.

Command Set Flag

  • command-on-entry: make the player execute a command on entry.
  • command-on-exit: make the player execute a command on exit.
  • console-command-on-entry: make the console execute a command on entry.
  • console-command-on-exit: make the console execute a command on exit.

State Flags

  • worldedit: allow/deny word edit.
  • godmode: allow/deny god mode from xessentials.
  • fly: allow/deny fly.
  • frostwalker: allow/deny frostwalker enchantment from freezing the water.
  • nether-portals: allow/deny creation of portals inside the region.
  • glide: allow/deny gliding (using elytra) inside the region (it also works without elytra).
  • item-durability: allow/deny items to take damage (durability) inside the region.
  • villager-trade: allow/deny villager trade inside the region.

Location Flags

  • teleport-on-entry: teleport player to a location on entry. (can be inside or outside the region)
  • teleport-on-exit: teleport player to a location on exit. (can be inside or outside the region)

Double Flags

  • walk-speed: set walk speed on entry. (default is 0.2)
  • fly-speed: set fly speed on entry. (default is 0.2)

Boolean Flags

  • keep-inventory: if the player dies inside the region, should the player keep the inventory?
  • keep-exp: if the player dies inside the region, should the player keep exp?
  • disable-collision: disable player collision, players won't be able to push each other inside the region anymore.

String Flags

  • chat-prefix: chat prefix inside the region.
  • chat-suffix: chat suffix inside the region.