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This project uses the raycasting technique used in Wolfstein 3D.

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IsadoraRebelo/Wolf3D

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Summary:

Wolfenstein 3D is a seminal game in the pantheon of early video games. Developed by Id Software by the über famous John Carmack and John Romero, published in 1992 by Apogee Software, Wolfenstein 3D is the first true “First Person Shooter” in the history of video games.

Introduction:

Don’t let Wolfenstein 3D’s basic graphics and violent gameplay fool you! It is in fact a highly complex and advanced game. There is a reason why John Carmack is considered one of the world’s best coders.

In this project you must follow in the footsteps of this brillant programmer and write your own version of Wolfenstein 3D.

General Considerations:

  • The third project of Codam (42 Network School) in the graphic branch, the full PDF can be found in this repository.
  • Group project (two persons).
  • Makefile commands:
make
make re
make clean
make fclean
  • Usage:
./wolf3d level

This folder includes 3 levels:

level1
level2
level3

Controls:

Move with arrows (UP, DOWN, RIGHT, LEFT).
ESC to quit the program.

Images:

alt text alt text

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This project uses the raycasting technique used in Wolfstein 3D.

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