Super simple library to efficiently build and parse network packets in-place with zero overhead.
No async, no allocations, no dependencies, no std, no unsafe. It simply cannot be easier.
Use zero-packet
if you are working with raw sockets, low-level networking, or something similar.
You can build and parse a wide variety of packets of arbitrary complexity.
- Ethernet II
- Optional
- VLAN tagging
- Double tagging
- Optional
- ARP
- IPv4
- IPv6
- Extension headers
- Hop-by-Hop Options
- Routing
- Fragment
- Authentication Header
- Destination Options (1st and 2nd)
- Extension headers
- IP-in-IP
- Encapsulation
- IPv4 in IPv4
- IPv4 in IPv6
- IPv6 in IPv4
- IPv6 in IPv6
- Encapsulation
- ICMPv4
- ICMPv6
- TCP
- UDP
Install via your command line:
cargo add zero-packet
Or add the following to your Cargo.toml
:
[dependencies]
zero-packet = "0.1.0"
If you want to create network packets manually and efficiently, look no further.
// Raw packet that we will mutate in-place.
// Ethernet header (14 bytes) + IPv4 header (20 bytes) + UDP header (8 bytes) = 42 bytes.
let mut buffer = [0u8; 64]
// Some random payload (11 bytes).
let payload = b"Hello, UDP!";
// PacketBuilder is a zero-copy packet builder.
// Using the typestate pattern, a state machine is implemented at compile-time.
// The state machine ensures that the package is built structurally correct.
let mut packet_builder = PacketBuilder::new(&mut buffer);
// Sets Ethernet, IPv4 and UDP header fields.
// Optional: add payload to the packet.
// Encapsulates everything in the given byte slice.
let packet: &[u8] = packet_builder
.ethernet(src_mac, dest_mac, ethertype)?
.ipv4(version, ihl, dscp, ecn, total_length, id, flags, fragment_offset, ttl, protocol, src_ip, dest_ip)?
.udp(src_ip, src_port, dest_ip, dest_port, length, Some(payload))?
.build();
Parsing any received byte slice for which we don't know ahead of time what type of packet it is.
// Some byte slice that we have received.
// We don't know yet what it contains.
let packet = [..];
// PacketParser is a zero-copy packet parser.
// The `parse` method recognizes which protocol headers are present.
let parsed = PacketParser::parse(&packet)?;
// Now it is as easy as this.
if let Some(ethernet) = parsed.ethernet {
let ethertype = ethernet.ethertype();
// ...
}
// Or this.
if let Some(ipv4) = parsed.ipv4 {
let src_ip = ipv4.src_ip();
// ...
}
// Alternatively, just manually read headers directly.
// By adjusting the index of the slice you can find different headers.
if let Some(tcp) = TcpReader::new(&packet)? {
let src_port = tcp.src_port();
// ...
}