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version 1.3
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JadeOfMaar committed Aug 22, 2017
1 parent b38f472 commit 7e82253
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Showing 4 changed files with 52 additions and 40 deletions.
5 changes: 5 additions & 0 deletions OPT_USI/GameData/OPT_USI/Changelog.txt
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@@ -1,3 +1,8 @@
v1.3.0 - 2017-08-22
- - - - - - - - - - - - - - - - - -
Removed MonoPropellant from all switch options except for H tanks. It's needless and excessive now since OPT Main introduces RCS blocks with tankage, and OPT Legacy introduced K, KH, Humpback Inline SAS with tankage.
Reordered Mono options (to last) on H tanks.

v1.2.2 - 2017-08-14
- - - - - - - - - - - - - - - - - -
Added basic recycler to science labs.
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70 changes: 35 additions & 35 deletions OPT_USI/GameData/OPT_USI/OPT_USI.cfg
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// USI LS for OPT Spaceplane
// Author: JadeOfMaar
// Version 1.2.2; Aug 14 2017
// Version 1.3.0; Aug 22 2017
// Affects all cockpits except OPT I-LS AA Cockpit Mk1 because it has texture/mesh switching
// Affects all other crewed parts
// Affects all cargo bays and hollow fuselage
// Affects H fuel tank because there's no H class bay or hollow fuselage, and H cabins have no spare volume
// Affects H fuel tanks because there's no H class bay or hollow fuselage, and H cabins have no spare volume
// Cockpits
//@PART[mk2_cockpit,mk2_cockpitv2]:NEEDS[USILifeSupport]:AFTER[USILifeSupport] {}
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MODULE
{
name = FSfuelSwitch
resourceNames = Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge,MonoPropellant;LiquidFuel,Oxidizer,ElectricCharge,MonoPropellant;LiquidFuel,ElectricCharge;LiquidFuel,Oxidizer,ElectricCharge
resourceAmounts = 1600,400,1500;800,1500,800;360,440,1500,800;1120,1500;504,616,1500
initialResourceAmounts = 1600,0,1500;800,1500,800;360,440,1500,800;1120,1500;504,616,1500
resourceNames = Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge;LiquidFuel,Oxidizer,ElectricCharge
resourceAmounts = 1600,400,1500;1120,1500;504,616,1500
initialResourceAmounts = 1600,0,1500;1120,1500;504,616,1500
basePartMass = 0.29
tankMass = 0;0;0;0;0
tankCost = 0;0;0;0;0
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MODULE
{
name = FSfuelSwitch
resourceNames = Supplies,Mulch,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,ElectricCharge,MonoPropellant,IntakeAir,IntakeAtm;LiquidFuel,Oxidizer,ElectricCharge,MonoPropellant,IntakeAir,IntakeAtm;LiquidFuel,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,Oxidizer,ElectricCharge,IntakeAir,IntakeAtm
resourceAmounts = 1600,400,1500,5,5;800,1500,800,5,5;360,440,1500,800,5,5;1120,1500,5,5;504,616,1500,5,5
initialResourceAmounts = 1600,0,1500,2,2;800,1500,800,2,2;360,440,1500,800,2,2;1120,1500,2,2;504,616,1500,2,2
resourceNames = Supplies,Mulch,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,Oxidizer,ElectricCharge,IntakeAir,IntakeAtm
resourceAmounts = 1600,400,1500,5,5;1120,1500,5,5;504,616,1500,5,5
initialResourceAmounts = 1600,0,1500,2,2;1120,1500,2,2;504,616,1500,2,2
basePartMass = 0.29
tankMass = 0;0;0;0;0
tankCost = 0;0;0;0;0
Expand All @@ -137,9 +137,9 @@
MODULE
{
name = FSfuelSwitch
resourceNames = Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge,MonoPropellant;LiquidFuel,Oxidizer,ElectricCharge,MonoPropellant;LiquidFuel,ElectricCharge;LiquidFuel,Oxidizer,ElectricCharge
resourceAmounts = 800,200,1500;300,1500,60;135,165,1500,60 ;420,1500;189,231,1500
initialResourceAmounts = 800,0,1500;300,1500,60;135,165,1500,60 ;420,1500;189,231,1500
resourceNames = Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge;LiquidFuel,Oxidizer,ElectricCharge
resourceAmounts = 800,200,1500;420,1500;189,231,1500
initialResourceAmounts = 800,000,1500;420,1500;189,231,1500
basePartMass = 0.29
tankMass = 0;0;0;0;0
tankCost = 0;0;0;0;0
Expand All @@ -158,9 +158,9 @@
MODULE
{
name = FSfuelSwitch
resourceNames = Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge,MonoPropellant;LiquidFuel,Oxidizer,ElectricCharge,MonoPropellant;LiquidFuel,ElectricCharge;LiquidFuel,Oxidizer,ElectricCharge
resourceAmounts = 1600,400,1500;800,1500,800;360,440,1500,800;1120,1500;504,616,1500
initialResourceAmounts = 1600,0,1500;800,1500,800;360,440,1500,800;1120,1500;504,616,1500
resourceNames = Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge;LiquidFuel,Oxidizer,ElectricCharge
resourceAmounts = 1600,400,1500;1120,1500;504,616,1500
initialResourceAmounts = 1600,0,1500;1120,1500;504,616,1500
basePartMass = 0.29
tankMass = 0;0;0;0;0
tankCost = 0;0;0;0;0
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MODULE
{
name = FSfuelSwitch
resourceNames = Supplies,Mulch,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,ElectricCharge,MonoPropellant,IntakeAir,IntakeAtm;LiquidFuel,Oxidizer,ElectricCharge,MonoPropellant,IntakeAir,IntakeAtm;LiquidFuel,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,Oxidizer,ElectricCharge,IntakeAir,IntakeAtm
resourceAmounts = 1600,400,1500,5,5;800,1500,800,5,5;360,440,1500,800,5,5;1120,1500,5,5;504,616,1500,5,5
initialResourceAmounts = 1600,0,1500,2,2;800,1500,800,2,2;360,440,1500,800,2,2;1120,1500,2,2;504,616,1500,2,2
resourceNames = Supplies,Mulch,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,Oxidizer,ElectricCharge,IntakeAir,IntakeAtm
resourceAmounts = 1600,400,1500,5,5;1120,1500,5,5;504,616,1500,5,5
initialResourceAmounts = 1600,0,1500,2,2;1120,1500,2,2;504,616,1500,2,2
basePartMass = 0.29
tankMass = 0;0;0;0;0
tankCost = 0;0;0;0;0
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MODULE
{
name = FSfuelSwitch
resourceNames = Supplies,Mulch,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,ElectricCharge,MonoPropellant,IntakeAir,IntakeAtm;LiquidFuel,Oxidizer,ElectricCharge,MonoPropellant,IntakeAir,IntakeAtm;LiquidFuel,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,Oxidizer,ElectricCharge,IntakeAir,IntakeAtm
resourceAmounts = 3200,800,1500,6,6;800,1500,800,6,6;360,440,1500,800,6,6;1120,1500,6,6;504,616,1500,6,6
initialResourceAmounts = 3200,0,1500,2,2;800,1500,800,2,2;360,440,1500,800,2,2;1120,1500,2,2;504,616,1500,2,2
resourceNames = Supplies,Mulch,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,Oxidizer,ElectricCharge,IntakeAir,IntakeAtm
resourceAmounts = 3200,800,1500,6,6;1120,1500,6,6;504,616,1500,6,6
initialResourceAmounts = 3200,0,1500,2,2;1120,1500,2,2;504,616,1500,2,2
basePartMass = 0.29
tankMass = 0;0;0;0;0
tankCost = 0;0;0;0;0
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MODULE
{
name = FSfuelSwitch
resourceNames = Supplies,Mulch,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,ElectricCharge,MonoPropellant,IntakeAir,IntakeAtm;LiquidFuel,Oxidizer,ElectricCharge,MonoPropellant,IntakeAir,IntakeAtm;LiquidFuel,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,Oxidizer,ElectricCharge,IntakeAir,IntakeAtm
resourceAmounts = 3200,800,2500,7,7;800,2500,1000,7,7;360,440,2500,1000,7,7;1120,2500,7,7;504,616,2500,7,7
initialResourceAmounts = 3200,0,2500,2,2;800,2500,1000,2,2;360,440,2500,1000,2,2;1120,2500,2,2;504,616,2500,2,2
resourceNames = Supplies,Mulch,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,ElectricCharge,IntakeAir,IntakeAtm;LiquidFuel,Oxidizer,ElectricCharge,IntakeAir,IntakeAtm
resourceAmounts = 3200,800,2500,7,7;1120,2500,7,7;504,616,2500,7,7
initialResourceAmounts = 3200,0,2500,2,2;1120,2500,2,2;504,616,2500,2,2
basePartMass = 0.29
tankMass = 0;0;0;0;0
tankCost = 0;0;0;0;0
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MODULE
{
name = FSfuelSwitch
resourceNames = Structural;Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge,MonoPropellant;LiquidFuel,Oxidizer,ElectricCharge,MonoPropellant;LiquidFuel,Oxidizer,ElectricCharge
resourceAmounts = 0;3200,800,1000;1200,1000,270;540,660,1000,270;756,924,1000
initialResourceAmounts = 0;3200,0,1000;1200,1000,270;540,660,1000,270;756,924,1000
resourceNames = Structural;Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge;LiquidFuel,Oxidizer,ElectricCharge
resourceAmounts = 0;3200,800,1000;1680,1000;756,924,1000
initialResourceAmounts = 0;3200,0,1000;1680,1000;756,924,1000
basePartMass = 0.29
tankMass = 0;0;0;0;0
tankCost = 0;0;0;0;0
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MODULE
{
name = FSfuelSwitch
resourceNames = Structural;Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge,MonoPropellant;LiquidFuel,Oxidizer,ElectricCharge,MonoPropellant;LiquidFuel,Oxidizer,ElectricCharge
resourceAmounts = 0;3200,800,2500;2800,2500,540;1260,1540,2500,540;1764,2156,2500
initialResourceAmounts = 0;3200,0,2500;2800,2500,540;1260,1540,2500,540;1764,2156,2500
resourceNames = Structural;Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge;LiquidFuel,Oxidizer,ElectricCharge
resourceAmounts = 0;3200,800,2500;3920,2500;1764,2156,2500
initialResourceAmounts = 0;3200,0,2500;3920,2500;1764,2156,2500
basePartMass = 0.29
tankMass = 0;0;0;0;0
tankCost = 0;0;0;0;0
Expand Down Expand Up @@ -579,9 +579,9 @@
MODULE
{
name = FSfuelSwitch
resourceNames = Structural;Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge,MonoPropellant;LiquidFuel,Oxidizer,ElectricCharge,MonoPropellant;LiquidFuel,Oxidizer,ElectricCharge
resourceAmounts = 0;1280,320,400;800,400,120;360,540,400,120;504,616,400
initialResourceAmounts = 0;1280,0,400;800,400,120;360,540,400,120;504,616,400
resourceNames = Structural;Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge;LiquidFuel,Oxidizer,ElectricCharge;LiquidFuel,ElectricCharge,MonoPropellant;LiquidFuel,Oxidizer,ElectricCharge,MonoPropellant
resourceAmounts = 0;1280,320,400;1120,400;504,616,400;800,400,120;360,540,400,120
initialResourceAmounts = 0;1280,0,400;1120,400;504,616,400;800,400,120;360,540,400,120
basePartMass = 0.29
tankMass = 0;0;0;0;0
tankCost = 0;0;0;0;0
Expand All @@ -600,9 +600,9 @@
MODULE
{
name = FSfuelSwitch
resourceNames = Structural;Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge,MonoPropellant;LiquidFuel,Oxidizer,ElectricCharge,MonoPropellant;LiquidFuel,Oxidizer,ElectricCharge
resourceAmounts = 0;1280,320,400;800,400,120;360,540,400,120;504,616,400
initialResourceAmounts = 0;1280,0,400;800,400,120;360,540,400,120;504,616,400
resourceNames = Structural;Supplies,Mulch,ElectricCharge;LiquidFuel,ElectricCharge;LiquidFuel,Oxidizer,ElectricCharge;LiquidFuel,ElectricCharge,MonoPropellant;LiquidFuel,Oxidizer,ElectricCharge,MonoPropellant
resourceAmounts = 0;1280,320,400;1120,400;504,616,400;800,400,120;360,540,400,120
initialResourceAmounts = 0;1280,0,400;1120,400;504,616,400;800,400,120;360,540,400,120
basePartMass = 0.29
tankMass = 0;0;0;0;0
tankCost = 0;0;0;0;0
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4 changes: 2 additions & 2 deletions OPT_USI/GameData/OPT_USI/OPT_USI.version
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Expand Up @@ -12,8 +12,8 @@
"VERSION":
{
"MAJOR":1,
"MINOR":2,
"PATCH":2,
"MINOR":3,
"PATCH":0,
"BUILD":0
},
"KSP_VERSION":
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13 changes: 10 additions & 3 deletions OPT_USI/Readme.md
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Expand Up @@ -10,19 +10,26 @@ This modlet will:
* The H cabins only get hab multiplier. There's no perceivable room to add anything bulky in there.
* The H stack tanks and noses get the other things in order to compensate.
* The science labs currently get nothing. It's already settled that they're not allowed any tankage. As for modules I don't know what would be ideal. Suggestions welcome.
* Add resources to all cargo bays, service bays and hollow fuselages (J Deployment bays and Stail cargo bays not included).
* Add resources to all cargo bays, service bays and hollow fuselages (J Deployment bays, Boarding Ramps, and Stail cargo bays not included).

The majority of parts' tank configs will not be touched.

Switch modes for crewed parts:

* Structural
* Supplies, Mulch, EC, Mono
* LF, EC, Mono
* LFO, EC, Mono
* LF, EC
* LFO, EC

Switch modes for H body:

* Structural
* Supplies, Mulch, EC, Mono
* LF, EC
* LFO, EC
* LF, EC, Mono
* LFO, EC, Mono

Switch modes for hollow parts:

* Structural
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