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JadenAlberding/README.md

Hi there πŸ‘‹

Hello,

My name is Jaden Alberding. I am a thrid year software engineering student currently enrolled at the University of Victoria.

Background

I grew up in Calgary, Alberta and thoughout my childhood I became very intersted in the ocean and video games. These dreams of living by the ocean and following a career with computers came true when I got accepted to the University of Victoria to become a engineer. This lifestyle change allowed to me to become the person I wanted to be.

Academics

My first year of university was very busy. Maintianing a work-life balance was the only way I was able to get through the first year. I took up weightlifting, made new friends and made the time to visit the ocean whenever I had the chance. The first year is also where I picked up coding and decided to specialize and become a software engineer.

Hobbies

While Github is a place for code I would also like to share some of my other passions as well. I strongly believe that a balance between technology and the outdoors is neccessary for a fufilling and happy life. Some of my hobbies are as follows:

  • Snowboarding
  • Car Mechanics (Modifying, Fixing etc)
  • Fishing
  • Hiking
  • Weightlifting
  • Gaming
  • Photography
  • 3D modeling

Projects

The following are my current and past projects I am working on:

  • Terminal BlackJack using Java ♠️

    • First github personal project
    • Created Visuals in Java by making my own ASCII art for the cards
    • Developed the logic based on previous knowledge of the game
    • Began developing a backend datatbase to save credit data for each player IN PROGRESS
  • Personal Website using HTML and CSS πŸ“‚

    • Began developing a website using HTML and CSS
    • Future ideas were to integrate 3d models and visual effects using JS
  • Battle Snake using Python 🐍

    • Participated in a Hackathon hosted by the University of Victoria
    • Exposed to Python and REST API's to create a autonomous snake player following the game logic of Snake
    • Placed 3rd in Semifinals
  • P.L.A.I.T.U.S using Python πŸ€–

    • Most abbitious project to date
    • Began creating a neural network without using libraries to be able to day trade stocks
    • Goals of the project:
      • Complete Neural Network
      • Impliment reward system IN PROGRESS
      • Create a simultaion
      • Train model on simulated data
      • Use API's to recieve real time data
      • Test trained model on real data
      • Create a front end for the AI
      • Link AI with a trading Broker and test with small account
  • Swipe Fight using Unity πŸ₯Š

    • A mobile boxing game based on swipe direction inputs and combos from the user
      • Create 3D assets and animations IN PROGRESS
      • Impliment game logic IN PROGRESS
      • Create UI for the game
      • Create game servers
      • Test and polish
      • Publish the game
  • More to come...

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  1. PLA.I.TUS-A-Trading-Neural-Netowork PLA.I.TUS-A-Trading-Neural-Netowork Public

    A complex project with the final goal to create a functional day trading bot. A path of learning neural networks and artificial intellegence.

    Python

  2. BattleSnake2023 BattleSnake2023 Public

    Forked from AaronCohen21/BattleSnake2023

    Battlesnake for the 2023 Uvic Battle Snake competition. Authors: Jaden Alberding, Scott Garneau, Quinn Webster, Aaron Cohen

    Python 1