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Use Session Turnover group option for Reset Fortune
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Jagusti committed Aug 1, 2022
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4 changes: 3 additions & 1 deletion CHANGELOG.md
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Expand Up @@ -6,7 +6,9 @@ All notable changes to this project will be documented in this file. The format
## Unreleased
See [Issue Backlog](../../issues) and [Roadmap](../../milestones).
- *Fixed* issue where players would see permission errors during advantage updates on other users' actors. [#150](https://github.com/Jagusti/fvtt-wfrp4e-gmtoolkit/issues/150)
- *Added* new option to set 'party' (player-assigned) or 'company' (player-owned) actors as default group type for Session Turnover macros. [#151](https://github.com/Jagusti/fvtt-wfrp4e-gmtoolkit/issues/151)
- *Added* new option to set 'party' (player-assigned: default) or 'company' (player-owned) actors as default group type for Session Turnover macros. [#151](https://github.com/Jagusti/fvtt-wfrp4e-gmtoolkit/issues/151)
- The Reset Fortune macro uses the Session Turnover Default Group Selection option.
- Actors who are not character type, but are player-owned (ie, NPC, vehicle and creature type actors) are ignored whe processing session turnover. macros

## [Version 0.9.4.2](https://github.com/Jagusti/fvtt-wfrp4e-gmtoolkit/releases/tag/v0.9.4.2) (2022-07-29)
- *Added* localization improvements for Condition Check and Secret Group Test macros. (Thanks @Txus5012!) [[#141](https://github.com/Jagusti/fvtt-wfrp4e-gmtoolkit/pull/141)]
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