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Starcross

STARCROSS, Infocom's science fiction mind-bender, launches you headlong into the year 2186 and the depths of space. And not without good reason, four you are destined to rendezvous with a gargantuan starship from the outer fringes of the galaxy.

Description

Upon docking with the strange craft, you must succeed in gaining entry to its mysterious interior. Once within, you will encounter a microcosm of the galaxy, peopled with both harmful and helpful beings. But the great starship serves a far larger purpose than mere cultural exchange. It bears a challenge that was issued eons ago, from light-years away- and only you can meet it.

How to play

play star cross
>> you are sound asleep in your bunk aboard the deep-space black hole prospecting ship "starcross," operating out of ceres
>> just as your sleep becomes deep and comfortable, an alarm bell begins ringing! it's the mass detector! instantly you awake
>> this hasn't been a profitable trip so far, and you don't even have the cash for repairs
>> this could be the break you've been waiting for
>> 
>> living quarters
>> (you are in the bunk
>> ) this nook is your spartan living quarters, containing only a bunk and a bureau
>> the only exit is to starboard
>> there is a tape library here
>> (outside the bunk) the alarm bell on the mass detector is ringing stridently
>> 
inventory
>> you are empty handed
>> 
>> the alarm bell on the mass detector is ringing stridently
>> 

License and Source code

The source code for starcross can be found here. It is not considered to be under an open license.

As far as I know, Activision have still not declared the games abandonware.

But I do not believe that it is in the spirit of copyright law that works of art drift into oblivion by unavailability.

The day the games are republished in their old glory, I will gladly remove the files from this repository. Until then, I hope they will be allowed to remain here so you can have fun playing them in a novel way.

Trivia

  • The original proposal for STARCROSS, "The Ship From The Stars", is located in this directory. It is written by Dave Lebling and dated to November 1981.
  • The source code is derived from ZORK/DUNGEON and therefore has a DUNGEON.ZIL in it, likely to allow easy access to already-established room traversal routines. Earlier versions of the code call it "ZORK SF" game before the final name is chosen.
  • STARCROSS has support for Grues (the darkness-loving dangerous monsters first seen in ZORK/DUNGEON)

Examples

  • "play star cross"
  • "save"
  • "resume star cross"

Credits

@JarbasAl

Category

Entertainment

Tags

#game #adventure #cave

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infocom's starcross voice port

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