Resolution independent gui for raylib.
RLGameGui is designed as a simple screen based UI for in game HUDs panels and menus. It is not designed as a windowing system, or for use as an editor (RayGui is better at that). RLGameGui works by defining nested UI elements that are anchored to parts of the screen.
Checkbox List ComboBox Screen Swapping Text Input Popups Sliders Menus Spinners TextArea Tool Tips LayoutTools Transitions? Resource Callbacks Serialization