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Merge pull request #12 from MrAfitol/dev
Item update
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Original file line number | Diff line number | Diff line change |
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using CursedMod.Features.Wrappers.Player; | ||
using InventorySystem.Items; | ||
using UnityEngine; | ||
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namespace CursedMod.Features.Wrappers.Item; | ||
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public class CursedItem | ||
{ | ||
public ItemBase Base { get; } | ||
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public CursedItem(ItemBase itemBase) | ||
{ | ||
Base = itemBase; | ||
} | ||
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public ItemType ItemType => Base.ItemTypeId; | ||
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public ushort Serial => Base.ItemSerial; | ||
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public float Weight => Base.Weight; | ||
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public CursedPlayer Owner => Base.Owner == null ? null : CursedPlayer.Get(Base.Owner); | ||
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public GameObject GameObject => Base.gameObject; | ||
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public Transform Transform => Base.transform; | ||
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public Vector3 Podition | ||
{ | ||
get => Transform.position; | ||
set => Transform.position = value; | ||
} | ||
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public Quaternion Rotation | ||
{ | ||
get => Transform.rotation; | ||
set => Transform.rotation = value; | ||
} | ||
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public Vector3 Scale | ||
{ | ||
get => Transform.localScale; | ||
set => Transform.localScale = value; | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,47 @@ | ||
using CursedMod.Features.Wrappers.Player; | ||
using InventorySystem.Items.Pickups; | ||
using UnityEngine; | ||
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namespace CursedMod.Features.Wrappers.Item; | ||
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public class CursedPickup | ||
{ | ||
public ItemPickupBase Base { get; } | ||
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public CursedPickup(ItemPickupBase ItemPickupBase) | ||
{ | ||
Base = ItemPickupBase; | ||
} | ||
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public PickupSyncInfo Info => Base.Info; | ||
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public ItemType ItemType => Info.ItemId; | ||
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public ushort Serial => Info.Serial; | ||
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public CursedPlayer PreviousOwner => Base.PreviousOwner.Hub == null ? null : CursedPlayer.Get(Base.PreviousOwner.Hub); | ||
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public GameObject GameObject => Base.gameObject; | ||
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public Transform Transform => Base.transform; | ||
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public Vector3 Position => Transform.position; | ||
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public Quaternion Rotation => Transform.rotation; | ||
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public Vector3 Scale => Transform.localScale; | ||
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public float Weight | ||
{ | ||
get => Base.Info.Weight; | ||
set => Base.Info.Weight = value; | ||
} | ||
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public bool IsLocked | ||
{ | ||
get => Base.Info.Locked; | ||
set => Base.Info.Locked = value; | ||
} | ||
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public void Destroy() => Base.DestroySelf(); | ||
} |
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