Releases: JezuzLizard/Bonus-Survival-Maps-for-BO2
v3.0 Compiled Plutonium Release
Version 3.0 Update Release:
New Feature(s):
- Gamemode Update
- New Gamemode: Sharpshooter (Solo and Co-op Supported)
- Gamemode Selection with
set zeGamemode survival
(vanilla/survival/sharpshooter) - Completely Rewritten to support Custom Scripts
- Fixes a lot of bugs with the previous versions.
v2.1: Compiled Plutonium Release
Version 2.1 Update Release:
New Map:
Red Room (Die Rise)
Version 2.0.1.6 Hotfix: Increased Stability for ALL MAPS, Closes elevator doors on Die Rise and moves starting box location to other location.
Version 2.0.1 Update Release:
Bug Fixes:
Fixes an issue with Die Rise causing server to crash
Fixes fountain not killing players on Buried
Disables calling of Tank on Trenches Map
General Stability Fixes
Additions:
Smoother Map Rotation (unnoticeable outside of code but thought I'd add it 😛 )
Support for Town, Farm, and Bus Depot (all featuring perks and pack a punch)
Support for vanilla Nuketown Survival
(Don't want perks on Bus Depot? Just disable magic in the config (this works for all maps)) set disableBSMMagic 1
Removal of insta-kill rounds
New Map(s):
Crazyplace (Origins) - 4 perks + Wunderfizz + PaP, Sprinters at start.
Rooftop/Bridge (server owners don't use unless you want to test until verified stability)
Note: Mod Now Works on latest version of Plutonium!
Compiled Plutonium Release Hotfix
Version 2.0.1 Update Release:
Bug Fixes:
- Fixes an issue with Die Rise causing server to crash
- Fixes fountain not killing players on Buried
- Disables calling of Tank on Trenches Map
- General Stability Fixes
Additions:
- Smoother Map Rotation (unnoticeable outside of code but thought I'd add it 😛 )
- Support for Town, Farm, and Bus Depot (all featuring perks and pack a punch)
- Support for vanilla Nuketown Survival
- (Don't want perks on Bus Depot? Just disable magic in the config (this works for all maps))
set disableBSMMagic 1
- Removal of insta-kill rounds
New Map(s):
- Crazyplace (Origins) - 4 perks + Wunderfizz + PaP, Sprinters at start.
- Rooftop/Bridge (server owners don't use unless you want to test until verified stability)
Note: Mod Now Works on latest version of Plutonium!
2.0.1.6 Hotfix: Increased Stability for ALL MAPS, Closes elevator doors on Die Rise and moves starting box location to other location.
Compiled Plutonium Release Hotfix
Version 2.0.1 Update Release:
Bug Fixes:
- Fixes an issue with Die Rise causing server to crash
- Fixes fountain not killing players on Buried
- Disables calling of Tank on Trenches Map
- General Stability Fixes
Additions:
- Smoother Map Rotation (unnoticeable outside of code but thought I'd add it 😛 )
- Support for Town, Farm, and Bus Depot (all featuring perks and pack a punch)
- Support for vanilla Nuketown Survival
- (Don't want perks on Bus Depot? Just disable magic in the config (this works for all maps))
set disableBSMMagic 1
- Removal of insta-kill rounds
New Map(s):
- Crazyplace (Origins) - 4 perks + Wunderfizz + PaP, Sprinters at start.
- Rooftop/Bridge (server owners don't use unless you want to test until verified stability)
Note: Mod Now Works on latest version of Plutonium!
2.0.1.5 Hotfix: Increased Stability for Rooftop, Fixed many bugs with Rooftop
Compiled Plutonium Release Hotfix
Version 2.0.1 Update Release:
Bug Fixes:
- Fixes an issue with Die Rise causing server to crash
- Fixes fountain not killing players on Buried
- Disables calling of Tank on Trenches Map
- General Stability Fixes
Additions:
- Smoother Map Rotation (unnoticeable outside of code but thought I'd add it 😛 )
- Support for Town, Farm, and Bus Depot (all featuring perks and pack a punch)
- Support for vanilla Nuketown Survival
- (Don't want perks on Bus Depot? Just disable magic in the config (this works for all maps))
set disableBSMMagic 1
- Removal of insta-kill rounds
New Map(s):
- Crazyplace (Origins) - 4 perks + Wunderfizz + PaP, Sprinters at start.
- Rooftop/Bridge (server owners don't use unless you want to test until verified stability)
Note: Mod Now Works on latest version of Plutonium!
2.0.1.4 Hotfix: Fixed spawnpoints for Crazyplace
Compiled Plutonium Release Hotfix
Version 2.0.1 Update Release:
Bug Fixes:
- Fixes an issue with Die Rise causing server to crash
- Fixes fountain not killing players on Buried
- Disables calling of Tank on Trenches Map
- General Stability Fixes
Additions:
- Smoother Map Rotation (unnoticeable outside of code but thought I'd add it 😛 )
- Support for Town, Farm, and Bus Depot (all featuring perks and pack a punch)
- Support for vanilla Nuketown Survival
- (Don't want perks on Bus Depot? Just disable magic in the config (this works for all maps))
set disableBSMMagic 1
- Removal of insta-kill rounds
New Map(s):
- Crazyplace (Origins) - 4 perks + Wunderfizz + PaP, Sprinters at start.
- Rooftop/Bridge (server owners don't use unless you want to test until verified stability)
Note: Mod Now Works on latest version of Plutonium!
2.0.1.3 Hotfix: Increased Stability on Maze, Removed Time Bomb from Maze
Compiled Plutonium Release
Version 2.0.1 Update Release:
Bug Fixes:
Fixes an issue with Die Rise causing the server to crash
Fixes fountain not killing players on Buried
Disables calling of Tank on Trenches Map
General Stability Fixes
Additions:
Smoother Map Rotation (unnoticeable outside of code but thought I'd add it 😛 )
Support for Town, Farm, and Bus Depot (all featuring perks and pack a punch)
Support for vanilla Nuketown Survival
(Don't want perks on Bus Depot? Just disable magic in the config (this works for all maps)) set disableBSMMagic 1
Removal of insta-kill rounds
New Map(s):
Crazyplace (Origins) - 4 perks + Wunderfizz + PaP, Sprinters at start.
Rooftop/Bridge (server owners don't use unless you want to test until verified stability)
Note: Mod Now Works on latest version of Plutonium!
2.0.1.2 Hotfix: Fixed Crazyplace map rotation on servers.
Plutonium Compiled Release Hotifx
Version 2.0.1 Update Release:
Bug Fixes:
- Fixes an issue with Die Rise causing server to crash
- Fixes fountain not killing players on Buried
- Disables calling of Tank on Trenches Map
- General Stability Fixes
Additions:
- Smoother Map Rotation (unnoticeable outside of code but thought I'd add it 😛 )
- Support for Town, Farm, and Bus Depot (all featuring perks and pack a punch)
- Support for vanilla Nuketown Survival
- (Don't want perks on Bus Depot? Just disable magic in the config (this works for all maps))
set disableBSMMagic 1
- Removal of insta-kill rounds
New Map(s):
- Crazyplace (Origins) - 4 perks + Wunderfizz + PaP, Sprinters at start.
- Rooftop/Bridge (server owners don't use unless you want to test until verified stability)
Note: Mod Now Works on latest version of Plutonium!
Hotfix: Fixed Elevators on Die Rise having perks during Survival Map.
Compiled Plutonium Release
Version 2.0.1!
**Bug Fixes: **
- Fixes an issue with Die Rise causing server to crash
- Fixes fountain not killing players on Buried
- Disables calling of Tank on Trenches Map
- General Stability Fixes
Additions:
- Smoother Map Rotation (unnoticeable outside of code but thought I'd add it 😛 )
- Support for Town, Farm, and Bus Depot (all featuring perks and pack a punch)
- (Don't want perks on Bus Depot? Just disable magic in the config (this works for all maps))
set disableBSMMagic 1
- Support for vanilla Nuketown Survival
- Removal of insta-kill rounds
New Map(s):
- Crazyplace (Origins) - 4 perks + Wunderfizz + PaP, Sprinters at start.
- Rooftop/Bridge (server owners don't use unless you want to test until verified stability)
Compiled Plutonium Release
Version 2.0 of Bonus Survival Maps adds 3 new maps. This is a new phase of the survival maps and more maps will be coming soon! Feel free to contact us about any suggestions. Thanks
- GerardS0406 and squad