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A gaming console made in HaxeFlixel. Mostly based on Sega Dreamcast and (somewhat) Nintendo Gamecube.

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JoalorEnterprises/VisionSphere

 
 

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VisionSphere Build

A gaming console made in HaxeFlixel. Mostly based on Sega Dreamcast.

Important

Check out the progress of the project below!

Warning

This project is currently in development, and stuff may be unstable or not work at the moment.
So if you want to help, issue reports and pull requests would be nice!

To-Dos

Note

!! - High Priority
?? - Low Priority

  • Add 10 Games (8/10) [!!]
  • Actually Rewrite Save Data System
  • Weather API Thing

Wanna build?

Tip

To compile as debug, replace -release with -debug.

Windows

  1. Install Haxe (4.3.3 or higher) and HaxeFlixel.
  2. Download and install Microsoft Visual Studio Community.
  3. On the Visual Studio installation screen, go to "Individual Components" and select the following:
    • MSVC v143 VS 2022 C++ x64/x86 build tools
    • Windows 10/11 SDK
      • You can skip this by running msvc.bat
      • ⚠ These will take up 4-5GB of available space on your computer.
  4. Download and install Git.
  5. Download the dependencies by running setup-windows.bat.
  6. Use lime test windows -release to build.

Caution

Linux and Mac builds have not been tested!
So if something goes wrong, report it in the issues tab!

Linux

  1. Install Haxe (4.3.3 or higher) and HaxeFlixel.
  2. Install g++.
  3. Download and Install Git.
  4. Download the dependencies by running setup-linux.sh.
  5. Use lime test linux -release to build.

Mac

  1. Install Haxe (4.3.3 or higher) and HaxeFlixel.
  2. Install Xcode to allow C++ building.
  3. Download and Install Git.
  4. Download the dependencies by running setup-mac.sh.
  5. Use lime test mac -release to build.

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A gaming console made in HaxeFlixel. Mostly based on Sega Dreamcast and (somewhat) Nintendo Gamecube.

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